




Map 1.8
– Onions added as a new multi-fruit to the map (can be harvested with the new version of Rolf Ropa)
– The new Highland cattle can be purchased in the animal menu
– Weeds now grow near mustard
– Fixed the AnimalTrade.xml error “UnloadingStation does not have a BaleUnloadTrigger for fillType ‘DRYCLOVER_WINDROW’ and CLOVER_WINDROW”
– Reduced grass density slightly
– Deleted unnecessary back files
– Added Polish translation
– Tipping piles for BGA silos can now be piled 2 meters higher (Note: this will increase the number of existing piles)
– Fixed the Tobacco CutterMotionPathEffect error (Thanks to ztfahrer)
– Adjusted piles such as sand, soil, and gravel (based on the savegame)
– Added water effects for boat rides
– Toolbox on the shelf at the vehicle dealership moved to the correct position
– Door at the vehicle dealership’s annex fixed
– manureDistance_diffuse.png bug from Patch 1.8 fixed (thanks to Zombold)
– Snow can now be cleared from roads again (savegame-related file infoLayer_tipCollisionGenerated and thanks to Cobra)
– Train now travels slightly slower, improving the chances of the barriers closing in time
– Floating tree at the oil rig construction site moved to the correct position
– Flaxseed harvesting can now be advanced to a higher growth stage
– E-charging station added at the North gas station
– Horses can now be worth up to €50,000
Multifruit map with 10 new crop types
(Rye, Spelt, Triticale, Spring Wheat, Spring Barley, Hemp, Flaxseed, Broad Beans, Field Peas, and Alfalfa)
5 new bale types (Hemp Windrow, Flax Windrow, Alfalfa Hay, Alfalfa Fresh) and pulse straw)
Typical North Frisian lowland landscape extensively reworked and redesigned
89 fields with a total of approx. 1,159 ha of field area
approx. 146 ha of forest area
approx. 64 ha of purchasable dike area
Fed Mods Pack & Fed Production Pack required
3 different collectibles (gold coins, Shelly shoes & pallets)
Animals can be fed with multifruits
Horses are significantly increased in value
Sand, soil, gravel for digging
Train as a point of sale
approx. 15 different selling stations
3 gas stations (one with diesel and methane purchase)
Large playground project in the park
Large stadium with football function
2 BGAs installed
2 stations for purchasing bulk goods
Building supply store for purchasing building materials and pallets
Many purchasable areas for farms and/or productions
Extensive road network
More than 40 paintable ground textures
Many grasses, bushes, and flowers to place/paint yourself
Shop for decorative vehicles Caution on servers and multiplayer
Grain converter to change spring wheat and spring barley to regular wheat and barley
Animal trading with the option to purchase liquid and solid manure
Wind turbine sites can be purchased, and wind turbines can be replaced with electricity-producing wind turbines
Empty pallets, bark mulch, OSB, and chipboard pallets
House residents and supporters all up to date
