Changelog 2.2.7
– Unnecessary farmlands are hidden. And others are moved.
– Farmlands assigned to the right NPCs (oops) so you can no longer get the order to plow a forest.
– You can only buy the BGA at 109 (the farmland is automatically bought with it)
– Brighter street lanterns.
– Wood deadwood/transport/stone missions fixed!!!
– Field 89 separated (corner made into a new field) but now lies together with 89 because I don’t want to force you to use a new savegame procedure.
– BGA silos deleted from map (can cause an error when loading the savegame that they cannot be loaded).
– BGA silo added as a mod to place yourself.
No new savegame required
Papenburg Map 4-fold
Happy St. Nicholas
I hereby present to you the Papenburg Map v2 4K
It is a 4-fold map
– It has 105 fields with a total of 1042.9 hectares
– 44855 tree
– Several sales points and productions. (If something is missing, let me know)
– Attention!! There is traffic but be careful at the large intersection, they only drive straight ahead. Until I have installed new, functioning traffic lights, pay attention or deactivate traffic.
– There is a small starting yard with a few machines. Only the bare essentials for now! There will be a proper yard in a future update.
– The decoration is not yet complete. Will come in the next updates
Known problems:
It can happen that the course generator puts a few jagged edges in the courses at the edge of the field. But it works.
have fun.
If you have any problems or questions, visit me on my Discord.
Greetings, Jimkerk