Realistic Livestock RM V1.1.2.0

Replaces FS25’s simple animal clusters with individually tracked animals – each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod.

Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits.

This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed.

Features
– Individual animal tracking with unique identity
– Genetics system with heritable traits that affect production output
– Genetics display in animal names with configurable detail level (average score or full trait breakdown)
– Breeding and reproduction with pregnancy mechanics and genetic inheritance
– AI insemination system with semen dewars
– Disease simulation with infection, treatment, and immunity
– Animal monitoring to track individual animals over time
– Weight system tied to genetics and feeding
– Animal marking and castration
– Move tab for transferring animals between husbandries
– Daily summary mode for message log
– In-game help pages
– Highland cattle bull support
– Animal pack system: third-party mods can add new breeds or adjust animal balance
– Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility
– Simple support for butchers using Extended Production Point (EPP) mod
– Multiplayer support

Supported Maps & Packs
Maps: Hof Bergmann ducks, geese, cats, rabbits, alpacas, quail with full breeding support
Animal Packs: Cow Breeds Pack for RLRM by ConGan98 –  additional cattle breeds

Notes
– Based on Arrow-kb’s Realistic Livestock mod (v1.2.0.5), released under GPL-3 license
– Savegame data from Arrow-kb’s original version is automatically migrated on first load
– Font Library mod is no longer required
– Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem

Limitations
Multiplayer: Dewars (AI semen canisters) cannot be physically picked up by clients. Works in singleplayer.

Installation
Place FS25_RealisticLivestockRM.zip in your mods folder.
Migrating from Arrow-kb’s version: Remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip. Back up your savegame first, then load it – data migrates automatically.

V1.1.2.0
– Added animal pack system: third-party mods can add breeds, override animal properties, or provide custom balance
– Added Hof Bergmann 1.4 support with alpacas, quail, corrected chicken visuals, and version detection
– Added cross-color alpaca breeding (any male color can breed with any female color)
– Added user documentation for Hof Bergmann map support
– Added: Exiting the RL animal screen returns to ingame menu animals tab when opened from there
– Added: RL animal screen opens on the Info tab by default when entered from ingame menu animals tab
– Fixed: Animal list scroll position jumping every 5 seconds in the ESC menu animals tab
– Fixed: Click sound playing every 5 seconds while viewing animal list
– Fixed: Crash when husbandry doesn’t register a pallet or milk fillType that its animals produce
– Fixed: Animal model accumulation when maps redefine existing animal types
– Fixed: Base game reloads no longer clobber RLRM’s superset animal configs
– Fixed: Random death money compensation (33% sell price) now correctly reaches farm balance
– Fixed: Bridge animal descriptions showing “Missing” in animal info dialog
– Fixed: Pig ear tag errors on Hof Bergmann maps
– Fixed: Sale animals of non-reproductive subtypes could incorrectly become pregnant
– Fixed: Bridge animals’ offspring could receive wrong breed
– Fixed: Map-defined subtypes for existing animal types not loading alongside base game configs
– Improved Italian and German translations (community contributions)

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Author:
rittermod




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