Seasonal Crop Stress V1.1.0.1

V1.1.0.1
What’s Fixed
Irrigation systems now actually irrigate fields.

Three bugs were blocking moisture from ever being applied:
Fields not detected — Center pivots and drip lines were registering 0 covered fields. The field lookup used the wrong API that returns an empty list when a placeable is placed. All systems now find the correct fields.
Irrigation gain applied one hour late — Schedule activation was happening after the moisture simulation ran, so gains were always deferred to the next in-game hour. Fixed — gains now apply in the same hour the schedule activates.
“Irrigate Now” did nothing — The manual button activated the system but the schedule check on the next tick would immediately deactivate it before moisture updated. “Irrigate Now” now directly applies one hour of water to all covered fields, with immediate effect visible in the HUD.
Saves
No save migration needed.

FS25 farms look lush even when your crops are quietly dying of thirst. This mod changes that.
Real soil moisture physics. Heat evaporates. Rain replenishes. Sandy soil drains fast; clay holds longer. When moisture drops below critical thresholds during the windows that matter most — wheat during heading, corn during pollination — stress accumulates and your yield shrinks. Place a center-pivot irrigator, schedule it, and protect what you’ve grown.

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Author:
TheCodingDad-TisonK




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