Mud System Physics V1.1.8.0

Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather.

What does the mod do?

The mod adds a dynamic dirt system that affects:
– Wheel behavior
– Surface grip
– Visual effects
– Vehicle cross-country ability
– Condition of fields and soil

Every trip in the rain or on a damp field is a risk of getting stuck, and not just a pretty picture…

Key features
“Real” mud physics
Dirt is calculated from humidity in real time!

Wheels can:
– slip
– Lose grip
– Get stuck in the mud

The heavier the equipment, the higher the risk of getting stuck

Interaction with fields
Mud behaves differently on different types of field soil. For example, plowed fields are the most viscous!
Possibility of removing vegetation in deep mud (optional)

Flexible settings
The mod is fully customizable through the game menu:
– turn on/off the mud system
– strength of the viscosity effect
– influence of rain
– visual effects
– removal of vegetation
– And much more. (There are more than 20 different knobs and switches)

All parameters can be changed on the fly, without restarting the game.

I prohibit using the mod code without my permission. As well as distribution to other sites, not via the author’s link! All rights reserved!

V1.1.8.0
– Crawler tractors. (which actually has a crawlers block in xml) They are now 2-3 times less sensitive to all the dirt.
– Added preset selection to the settings; now you can select the complexity of the mod.
– In some places, script edits were made to make the mod slightly easier, even on the highest selected preset. (You can manually adjust the settings yourself as you wish)

Have a nice game!

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Author:
BMProd




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