Mud System Physics V1.3.5.0

Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather.

What does the mod do?
The mod adds a dynamic dirt system that affects:
– Wheel behavior
– Surface grip
– Visual effects
– Vehicle cross-country ability
– Condition of fields and soil

Every trip in the rain or on a damp field is a risk of getting stuck, and not just a pretty picture…

Key features!!!
“Real” mud physics
Dirt is calculated from humidity in real time!

Wheels can:
– slip
– Lose grip
– Get stuck in the mud

The heavier the equipment, the higher the risk of getting stuck

Interaction with fields
Mud behaves differently on different types of field soil, for example, plowed fields are the most viscous!
Possibility of removing vegetation in deep mud (optional)

Flexible settings!
The mod is fully customizable through the game menu:
– turn on/off the mud system
– strength of the viscosity effect
– influence of rain
– visual effects
– removal of vegetation
– And much more. (there are more than 20 different knobs and switches)

TIRE PUNCTURE SYSTEM AND TIRE PRESSURE AND MUCH MORE…
Have a nice game!

I prohibit using the mod code outside the system. As well as distribution to other sites, not via the author’s link!

V1.3.5.0
– Added a script for compatibility with the mod (Real Physics Tire Wear)
– Added a warning window if two tire wear mods are used alongside the dirt mod. In this case, you need to choose only one tire wear mod to avoid conflicts.
– Network-related fixes. (Let us know your feedback.)
– Experimentally added mechanics for dirt particles flying off the wheels when they are cleaned. (More precisely, from the mudMesh itself.)
– Fixed the outline of the punctured wheel. (Invisible nested parts are no longer outlined.)

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Author:
BMProd




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