Replaces FS25’s simple animal clusters with individually tracked animals – each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod.
Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits. Everything is managed from the RL Menu – a dedicated tabbed interface for browsing, trading, moving, filtering, and automating your herds.
This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed.
Features
– Individual animal tracking with unique identity
– Genetics system with heritable traits that affect production output
– Genetics display in animal names with configurable detail level (average score or full trait breakdown)
– Breeding and reproduction with pregnancy mechanics and genetic inheritance
– AI insemination system with semen dewars
– Disease simulation with ten diseases across cows, pigs, sheep, goats, chickens and horses – a hidden phase before symptoms on harder settings, spread within a pen, immunity, vaccination, paid treatment and culling, with five difficulty levels and a per-disease on/off list
– Animal monitoring to track individual animals over time
– Weight system tied to genetics and feeding
– Animal marking and castration
– RL Menu: a standalone tabbed menu covering all animal management – browsing, moving, selling, buying, AI straw purchases, messages, and trailer loading
– Saveable animal filters, cycled with F across the menu tabs
– Herdsman automation: daily sell/buy/castrate/naming/AI/move/horse-care tasks driven by saved filters
– Animal Country of Origin setting for new animals
– Dealer controls: choose which animals and age groups the dealer offers, and its stock quality (Budget, Standard, Premium)
– Daily summary mode for message log
– In-game help pages
– Highland cattle bull support
– Animal pack system: third-party mods can add new breeds or adjust animal balance
– Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility
– Map support: Witcombe (UK breeds – Jersey, Gloucestershire Old Spot, Texel, Suffolk, Blue Faced Leicester, plus Hereford heritage profile) with automatic version-aware compatibility
– Map support: Le Mechet (French breeds – Charolaise, Montbeliarde, Simmental, Vosgienne) with automatic version-aware compatibility
– Simple support for butchers using Extended Production Point (EPP) mod
– Mod compatibility checks at startup: hard-block dialog for incompatible mods, plus a dismissible warning tier for mods known to degrade gameplay
– Mod compatibility bridges: coexists with Seasonal Wool Production (Argsy Gaming) without double wool output
– Multiplayer support
Supported Maps & Packs
RLRM works on virtually any map out of the box. It does not need to be on a list. The maps below are special only because they add their own custom animal types or breeds, which need built-in support for those extras to get the full RLRM treatment (genetics, breeding, reproduction). On any other map, the standard animals just work.
Maps:
– Hof Bergmann – ducks, geese, cats, rabbits, alpacas, quail with full breeding support
– Witcombe – UK breeds (Jersey, Gloucestershire Old Spot, Texel, Suffolk, Blue Faced Leicester) with full breeding support; Hereford heritage profile
– Le Mechet – French breeds (Charolaise, Montbeliarde, Simmental, Vosgienne) with full breeding support (NOT compatible with Cow Breeds Pack unless you use the latest development version – both replace the cow husbandry config)
Animal Packs:
– Cow Breeds Pack for RLRM by ConGan98 – additional cattle breeds
– Sheep Breeds Pack for RLRM by ConGan98 – additional sheep breeds
V1.4.1.0
You can now vaccinate animals for some diseases from the Diseases dialog, newborns of an immune mother start life protected, and footrot joins the diseases for cattle, sheep and goats. Saved filters come back to the trailer Transfer tab, starving animals lose health more slowly, and old-age and accident deaths no longer rise with longer months.
Highlights:
– Vaccination – from the Diseases dialog, protect cattle against BRD, pigs against PED, sheep and goats against pulpy kidney, and cows and female goats against mastitis.
– Protection from the mother – piglets, lambs and goat kids born to an immune mother start life protected.
– Footrot – a new disease for cattle, sheep and goats, with treatment and a vaccine.
– Filters on the trailer – cycle your saved filters on the Transfer tab to load or unload only the animals you want.
– A clearer Diseases dialog – the most urgent disease comes first, every row has a coloured icon, and a treatment asks before it starts, resumes or stops.
– Fairer health and death odds – starving animals lose health more slowly, good health genetics now help, and old-age and accident deaths no longer rise when using more days per month.
