





What does this mod do?
This mod completely overhauls the harvesting mechanics in Farming Simulator 25! Your combine will no longer be able to unrealistically harvest at full speed in dense crops without consequences. The harvesting speed and efficiency are now dynamically tied to the thresher load and your machine’s calibration.
Key Features:
Realistic Load Calculation: The denser the crop and the wider the header, the slower the combine moves. Overload the engine, and you will begin to physically lose yield!
Interactive Combine Calibration (NEW): Press `RShift + K` to open the Combine Settings menu! You must calibrate your Fan, Rotor, Sieves, and Feeder for each specific crop type. Poor settings will result in additional crop loss!
Global Crop Profiles (NEW): Save your perfectly tuned calibration profiles globally. Switch combines or rejoin the server, and your favorite settings for Wheat, Corn, or Soybeans are instantly applied.
Dynamic Yield & Info HUD: A customizable, draggable display showing real-time Engine Load, Productivity (T/h), Crop Loss %, and Yield (t/ha or bu/ac).
Physical Crop Loss System: Pushing the combine past 95% engine load or using suboptimal threshing settings will physically reduce the volume of grain entering your bunker. Drive smart, not fast!
Difficulty Modes: Choose your playstyle in the game settings (ESC -> settings tab):
– Arcade: Minimal speed restrictions. For relaxed gameplay.
– Normal: Balanced experience. You will feel the weight of heavy crops like corn or wheat, with forgiving loss penalties.
– Realistic: For simulation fans. Speed and crop loss are strictly tied to the combine’s physical capacity and your manual calibration settings.
V1.5.0.0
– NEW: “Moisture System” Mod Integration! Added dynamic engine load penalties and increased crop losses when harvesting in damp conditions.
– NEW: Real-time moisture percentage readout integrated into the draggable HUD.
– NEW: Added a new setting to toggle Moisture System integration on/off.
– IMPROVED: “Target Engine Load” Auto-Pilot: Implemented a 2% deadzone to prevent micro-oscillations and deliver a much smoother cruise-control experience across varying crop densities.
– IMPROVED: Calibration GUI: “Target Engine Load” now features a dynamic color-coded progress bar (Green/Yellow/Red) for better visual feedback instead of plain text.
– FIXED: Moisture HUD indicator freezing at its last value instead of resetting to 0% when the combine stops harvesting or reverses.
– FIXED: “Target Engine Load” incorrectly showing as “auto” in the calibration menu.
– NEW: Added diagnostic console command `rhm_inspect` to view real-time harvester performance data in the console and log.txt.
– IMPROVED: Complete overhaul of crop coefficients using a name-based lookup system for higher precision.
– IMPROVED: Distinct separation between Grain Corn and Silage Corn coefficients for realistic harvesting speeds.
– IMPROVED: Balanced Grass and Hay harvesting coefficients for both direct cut and pickup methods.
– IMPROVED: Refined Pickup load multiplier (from 0.25 to 0.45) for grain windrows to provide more realistic engine resistance.
– NEW: Universal “Forage Safety Net” to ensure realistic loads for non-standard or modded crops processed by forage harvesters.
– FIXED: Resolved an issue where forage harvester cutters were not detected correctly due to case-sensitivity in category names.
– Optimized features that could affect FPS
– Fixed several cropping factors
– Updated HUD
– Updated help pages
– Separated server and client settings
– Several minor fixes
– Added a tool to change coefficients in real time (Disabled by default)
– Fix cotton combine
– Replacing combine settings
