

RealPhysics Steering brings a heavier, smoother and more realistic steering feel to Farming Simulator 25.
It replaces the default snap-back steering with a RealPhysics steering controller where the wheels stay at the angle you leave them. Steering angle is also remembered when leaving and re-entering a vehicle.
At higher speeds, steering can automatically become calmer by reducing steering speed and maximum steering angle. Optional self-centering can smoothly return the steering toward center without using the aggressive default GIANTS snap-back behavior.
New Wheel Load Feedback reads changing tire load from steerable wheels and sends small physical bumps back into the steering when there is no player input, making rough ground and impacts feel more alive.
Key features:
1. Non-centering steering
2. Persistent steering angle
3. Optional speed-based self-centering
4. Speed-adaptive steering speed and angle reduction
5. Optional Wheel Load Feedback from steerable tire load
6. Adjustable in-game settings
7. Compatible with Vehicle Control Addon
RealPhysics Steering is the first release in the RealPhysics series, with RealPhysics Core already in development to expand vehicle, terrain, grip, wetness, weight, ground and implement physics.
V1.0.0.3
Added optional speed-based RealPhysics self-centering steering setting.
Added adjustable Self Centering Speed setting, allowing players to tune steering return strength from 10% to 90%.
Added advanced Speed Adaptive Steering settings, allowing players to enable or disable speed-based steering behavior and tune both steering speed reduction and steering angle reduction from 10% to 90% in 5% steps.
Added optional Wheel Load Feedback setting. When enabled, RealPhysics Steering reads changing tire load from steerable wheels and sends small, sharp, physically driven bumps back into the steering whenever the player is not giving steering input, making the wheel feel alive over uneven ground without fighting the driver.
