Tax Mod V1.2.0.0

Converted from FS22_TaxMod
Adds realistic tax system to your farm.

Features:
Daily tax deductions based on farm balance
Monthly tax returns (percentage of taxes paid)
Three tax rate levels: Low (1%), Medium (2%), High (3%)
Configurable minimum balance threshold
Tax history and statistics tracking
Professional in-game notifications
Fully configurable via console commands
Multiplayer compatible
Settings saved per savegame
Type ‘tax’ in console for commands

Please be aware:
You need to have developer mode enabled in order for you to open the console.
This can be done in your FS game folder, then look for the “game.xml”.
Change <development><controls> to “true”

Enjoy you farming experience with my Tax Mod.

V1.2.0.0
Fixed
The yearly tax cycle runs again. The December advisory and the March payment never fired, because the mod read a calendar field the game does not have. Tax now follows the game’s named months in either hemisphere, and the year’s bill is collected once in March.
Multiplayer (with Network Sync): players in a hosted game see the server’s tax settings and their own farm’s tax record, and get their daily and annual tax notices from it. The HUD’s annual rate shows as a whole percentage.
Converting a multiplayer save to single player keeps each farm’s tax history separate, so nothing is charged twice.
Tax settings are saved with the game reliably.
The mod’s description, settings and Esc texts read correctly in every language, Ukrainian and Polish included, and the page legend shows a plain dot between page names.

Added
A Tax HUD show/hide toggle in the Control Center.
The emergency loan in Income Mod can read the tax you will owe, so a loan offer accounts for the annual bill.

Changed
The Realistic Farming Esc menu pages are shared with the other suite mods: scrollable breed tables, the Pro Staff page and the dairy barn cards work on any host, and the side panel’s text is laid out in lines.

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Author:
tisonK




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