



TerraLine GPS is an independently developed GPS guidance system for Farming Simulator 25.
With TerraLine GPS, you can create, save, and reuse precise A/B tracks at any time.
The integrated automatic steering assist guides your tractor, enabling consistent and efficient work in the field.
We placed particular emphasis on ease of use, a clear menu, and integration into the original LS25 interface.
Functions
GPS lane guidance: Set A/B reference points and create parallel lanes.
Automatic steering: GPS steering assistance for straight lanes up to 30 km/h.
GPS course management: Create, name, save, load, and delete your own courses.
Shared farm courses: GPS courses are stored on a farm-specific basis and can be used and managed by all members of the same farm.
Working width: Automatic detection of the working width of the attached device, as well as manual adjustment.
Lane offset: Precisely shift GPS lanes and adjust the offset.
Lane direction: Rotate lanes by 90° or enter a desired angle.
Device offset: Functions for considering and diagnosing device offsets.
Custom display: Adjust the color and appearance of the GPS guidance lines.
Custom settings menu: Clear user interface in LS25 style.
GPS status display: Compact display directly next to the original LS25 speedometer.
GPS equipment for vehicles
TerraLine GPS is integrated directly into the original vehicle configuration.
When purchasing a suitable tractor, two options are available:
Without TerraLine GPS: €0 surcharge
With TerraLine GPS: €10,000 surcharge
Vehicles already purchased can be retrofitted via the original LS25 workshop.
The GPS equipment is stored on a vehicle-specific basis and is retained after a restart.
Multiplayer
TerraLine GPS supports server-side storage of shared GPS courses per farm.
The current version has been successfully tested with a client on a dedicated server.
Vehicle equipment, GPS steering, and the saving and loading of courses were tested in-game.
Important: Simultaneous operation with multiple players and vehicles, as well as self-hosted multiplayer games, have not yet been fully tested.
